#include "cubeWorld.hh"

CubeWorld::CubeWorld(float cube_edge_size,
		     unsigned int cube_x_nums,
		     unsigned int cube_y_nums,
		     unsigned int cube_z_nums)
{
   _mCubeEdgeSize = cube_edge_size;
   _mCubeXNums = cube_x_nums;
   _mCubeYNums = cube_y_nums;
   _mCubeZNums = cube_z_nums;
}

CubeWorld::~CubeWorld(void) {
   
}

